function example2(){// Set Script Optionsvar options = {	"id":		'slideshow_container', // Required ID	"width":	763,//			Required Width	"height":	340,//			Required Height	"delay":	3000,//			Optional Delay	"speed":	200,//			Optional Speed	"steps":	4,//			Optional Steps	"onstart":	function(c,l){//Optional OnStart Callback Function					//Change the class of the controls to reflect which slide is active					c_div= document.getElementById('control_wrap');					divs=c_div.getElementsByTagName('div');					divs[l].className='control_inactive';					divs[c].className='control_active';				}};		///////////////////////////// Initialize The slider /////////////////////////////var sc= new dropandscroll(options);// Immediately stop the playing of the slideshow to give us time// to setup the controls without interfering with the timing of // the scriptsc.st();//Position the controls to lay on top of slideshowvar c_div=document.getElementById('control_wrap');c_div.style.position="relative";c_div.style.top=-(options.height)+"px";c_div.style.left="0px";// Have to set the Z-index to higher then 1000 as the // dropin,riseout,slidein and slideout animations set // the slides zindex to 1000 at certain points.// This insures that the controls will always be visiblec_div.style.zIndex=10000;//Add onclick event handlers to the controlsvar divs=c_div.getElementsByTagName('div');for(i=0;i<divs.length;i++){	//The value of i coincides with the slide number that	//each control will represent.	//So all we have to do is call the 'goto' method of the class	//and pass in the value of i.	divs[i].num=i;	divs[i].onclick=function(){sc.gt(this.num+1);};}//Now we start the slideshow back up by calling the play method.//If we were to call the play method immediately then the script//would switch to the next slide immediately.//To avoid this we use setTimeout// When setting the timeout it is best to catch the timer identifier // returned and store it in the objects ti variable as it will allow// the controls to control the animation.sc.ti=setTimeout(sc.pl,sc.del);}
