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Five Minutes to Kill (Yourself) is Live on the Apple App Store

Posted : Mon, 02 Nov 2009 12:02:11 GMT
Author : Artificial Life, Inc.
Category : Press Release
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Artificial Life continues successful partnership with Cartoon Network LOS ANGELES and HONG KONG, Nov. 2
LOS ANGELES and HONG KONG, Nov. 2 /PRNewswire-Asia/ -- Artificial Life, Inc., (OTC BB: ALIF), ( http://www.artificial-life.com ), today announced the successful collaboration with Cartoon Network's Adult Swim Games in bringing Five Minutes to Kill (Yourself), the extremely popular online game, to the iTunes App Store for the iPhone and iPod touch. The game application is now available in its new incarnation for purchase at $2.99.
(Photo: http://www.newscom.com/cgi-bin/prnh/20091102/HKM004 )
Artificial Life was previously chosen by Adult Swim for the launch of its first iPhone game, Amateur Surgeon, in December, 2008. The game's top ranking reached #5 in the paid game apps section on iTunes; the "Lite" version reached #2 for free game apps; both the full and "Lite" versions have been in the top #100 since launch under the "Adventure" and "Strategies" categories in most of the countries where the game is available. The two companies have plans to launch more mobile titles over the next year.
Five Minutes to Kill (Yourself), originally an online game from Adult Swim, is brought to the iPhone with enhanced features added on top of the original terrific gameplay and storyline The iPhone version offers a multiplayer mode (via Wi-Fi and Bluetooth), and a direct connection to Facebook for players to publish their scores and comments onto their walls.
In the game, you're a common, everyday desk jockey at some blah company, sitting in your blah cubicle. Suddenly you decide that you'd rather die than go to another stupid meeting. But how to get the job done? This fast-paced adventure game gives you exactly 5 minutes to kill yourself before the next boring meeting starts. Fortunately, your office is filled with a great variety of fun and dangerous objects: staplers, copiers, blow torches, a shark tank, and even a pack of rabid weasels.
    Game Features:
    -- Easy-to-use controls makes killing yourself a delight
    -- A three-storey office for you to explore and discover the most
       efficient ways to kill yourself
    -- Ordinary office supplies and equipments which help you to die in
       extraordinary ways
    -- Provoke co-workers by using small talk that's as rude and offensive as
       possible!
    -- Challenge friends or even a stranger in a race to the death in the
       multiplayer mode
    -- Taunt your Facebook friends with your score showing how well you
       managed to end your life
"We are excited to have teamed up with Adult Swim on another iPhone game to expand their iPhone product portfolio after our previous successful collaboration on Amateur Surgeon. With the addition of Five Minutes to Kill (Yourself), Adult Swim fans can enjoy another installment of wacky, edgy gaming on the iPhone," said Eberhard Schoneburg, CEO of Artificial Life, Inc.
Five Minutes to Kill (Yourself) is now live in the Apple App Store and is available for purchase at: http://itunes.com/app/5minutestokillyourself
(iPod is a trademark of Apple Inc., registered in the US and other countries. iPhone is a trademark of Apple Inc. App Store is a service mark of Apple Inc. Facebook(R) is a registered trademark of Facebook Inc.)
About Artificial Life, Inc.
Artificial Life, Inc. (OTC BB: ALIF) is a public U.S. corporation headquartered in Los Angeles, with its production center in Hong Kong and additional offices in Berlin (EMEA headquarter) and Tokyo. As a leading, full- service provider of mobile broadband 3G technology, mobile participation TV, mobile gaming, and content and business applications, Artificial Life provides 2D and 3D multi- and single- player rich-media applications for 3G, 3.5G and 4G network-enabled mobile phones. Recognized internationally for outstanding content quality and technology, Artificial Life transcends traditional modes of mobile communications and interactive gaming. For more information, please visit http://www.artificial-life.com or the company's m-commerce portal at http://www.botme.com .
Forward-Looking Statements:
This press release contains "forward-looking statements" within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such forward-looking statements include, without limitation, statements regarding our future results of operations, financial condition and business prospects. In some cases, you can identify forward-looking statements by terminology such as "may", "will", "should", "expect", "intend", "plan", "anticipate", "believe", "estimate", "predict", "potential", "continue" or the negative of these terms or other comparable terminology. Although such statements are based on our own information and information from other sources we believe to be reliable, you should not place undue reliance on them. These statements involve risks and uncertainties, and actual market trends or our actual results of operations, financial condition or business prospects may differ materially from those expressed or implied in these forward looking statements for a variety of reasons. Potential risks and uncertainties include, but are not limited to, our ability to obtain additional funding to operate and grow our business; the unproven potential of our mobile gaming business model; changing consumer preferences and uncertainty of market acceptance of our products; timely adoption and availability of 3G mobile technology; market acceptance for use of mobile handheld devices to play the interactive games; unpredictable mobile game development schedules; our reliance on a relatively small number of brands; our ability to license brands from others; our dependence upon resellers and telecommunication carriers and operators to distribute our products; our ability to successfully develop, introduce, and sell new or enhanced products in a timely manner; and the timing of new product announcements or introductions by us or by our competitors. For additional discussion of these risks and uncertainties and other factors, please see the documents we file from time to time with the Securities and Exchange Commission, including our Annual Report on Form 10-KSB filed on February 10, 2009. We assume no obligation to update any forward-looking statements, which apply only as of the date of this press release.
    Artificial Life PR & IR Contact:

     Annie Lau
     Tel:   +852-3102-2800
     Email: ir@artificial-life.com
SOURCE Artificial Life, Inc.

Copyright © 2008 PR Newswire. All rights reserved.

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