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Grand Theft Auto may cost gaming industry its freedom to rate

As  Grand Theft Auto: San Andreas  known for carjackings, assault and other violent acts, was re-rated by the Entertainment Software Rating Board from ''M'' to ''AO'' it became the only console game intended for adults or those aged 18 and older only.
Posted : Fri, 22 Jul 2005 14:32:00 GMT
Author : Ryan Jones
Category : Games
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As "Grand Theft Auto: San Andreas" known for carjackings, assault and other violent acts, was re-rated by the Entertainment Software Rating Board from "M" to "AO" it became the only console game intended for adults or those aged 18 and older only.

According to the industry-established self-regulatory body ESRB, which sets ratings amongst other things, in the year 2004 only 16 games representing less than 1 percent were rated as "AO" bearing adult content while over 54 percent were rated "E" meant for everyone.

The ESRB in its re-rating, described the bugged "San Andreas" as a game characterized by blood and gore, intense violence, nudity, strong language, strong sexual content and use of drugs, which qualified the description of many other violent and sexually suggestive M-rated games. One example is the M-rated "The Guy Game" priced at about $30, which has a quiz format with scantily clad female spring breakers on a Texan beach, which tests brain power against several half-nude females who strip down and flash their breasts if the player predicts their ability to answer correctly.

The M-rating description of crude humor, nudity, strong language, strong sexual content and alcohol is not very different from the AO-rating description. Similarly another M-rated game “Playboy: The Mansion" priced at $40 shows a computerized Hugh Hefner strolling around a red jacket, with half-naked women latched to his arms, where the goal is to schmooze, party, flirt to become a national icon.

With many popular video games, there is a long-standing practice called "modding", whereby fans extend the life of the game by creating their own new chapters, artwork and other twists, to an extent encouraged by the free tools given alongwith the games. Modders in 1999, turned Half-Life's "X-Files" into the multiplayer game “Counter-Strike” that pits soldiers against terrorists, which even today is popular as Half-Life's owner, Valve Corp., commercialized the mod. Similar to souping up car engines, modding is largely unsolicited and for many just the love of a game, which large publishers have found ways to cash in on. Though mostly written for PC games, mods are gaining popularity on consoles. "Hot coffee" is in many ways unique as it rather than adding content, actually accessed hidden content left in the game by the makers Rockstar Games. The controversial game level, which depicts a fully clothed lead character having sex with a woman in a thong and T-shirt, winning depends on how well the "excitement meter" fills up. When this level was discovered, Rockstar reacted by blaming hackers before acknowledging its own fault in leaving behind the material in the game.

The industry is now considering the implications posed by mods on ratings after a Dutch programmer Patrick Wildenborg created the "hot coffee" patch, to unlock the hidden sexual level in the "Grand Theft Auto: San Andreas". Video games unlike the feature films are made of software code, which are very malleable, besides being widely accessible. But with the video game industry on Wednesday bowing to public pressure, to change the rating for “San Andreas”, it may augur a change in the way ratings are managed in this burgeoning industry, which has gone too far in its portrayal of sex and violence.

In a statement, the ESRB chief, Patricia Vance, called on the gaming industry to prevent games from being illegally modified by third parties particularly when they “undermine the accuracy of the rating". Shuman, an editor for GamePro.com said it is virtually impossible to put an end to modding as it was something that “digital entertainment is not really well equipped to deal with”. Another problem is that the manner which games are developed involves levels that are never fully explored but left as such as altering or removing them could cause other parts to stop working.

Ironically the M-rated "Grand Theft Auto" released in October last year grew to be last year’s top selling console game in the US with over 5.1 million copies sold, making huge commercial sense for Rockstar. Though, Rockstar has now stopped making that version of "Grand Theft Auto" and is working M-rating compliat update, it has made an offer of a downloadable patch to fix the sexual content in current PC versions.

However, retailers trying to stay away from the controversy have promptly shelved the games after the issue came to light. Meanwhile top senators in view that gaming industry needs a good dose of government oversight and a law requiring the FTC to determine if the video game industry's labeling practices are unfair or deceptive.

Copyright, respective author or news agency



Article : Grand Theft Auto may cost gaming industry its freedom to rate
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Failure to understand.
By: Julien McArdle , Tue, 26 Jul 2005 16:48:49 GMT

I play GTA: San Andreas. I'm 20, and I very much enjoy the game.

That said, I agree that the game deserves the "AO" rating; even without this hot coffee debacle. However, what I fail to understand, is why the extreme violence which the game espouses grants is considered "okay for minors" [well, 17 year olds at least], whereas a slight bit of sexual inuendo is not.

Though hot coffee is supposed to be a simulation of sexual activities; no obscene body parts are displayed; and the user is engaged in the activity on an abstract level at best.

I just don't understand why in America, virtual sexual innuendos are considered worse for 17 year olds than virtual decapitations. At least one is supposed to happen during one's lifetime.

PS. I say "17 year olds", as the previous M rating of the game means that players must be at least 17 to purchase the game.


Grand Theft Auto
By: Jamie , Tue, 26 Jul 2005 13:15:43 GMT

Yo!If there are more Grand Theft Auto games.Please tell me.Yo!


This game rox
By: kelly , Tue, 26 Jul 2005 08:19:38 GMT

GTA is a great game im 16 but was 15 when i played it, I agree wiv steven GTA San Andreas was great i finished it and i had come such a long way, when i finished it i didnt start repeating the acts of the chracters in the game or wanting to be like them, but i learnt lots of lesons, like never forget who your real family are, and to keep going when stuff gets tough. Even the fact this game is so violent, it lets you do stuff you cant do in real life, and what these people dont relize i that WE KNOW THAT! I no hipocrits wont agree with me coz they will neva play it n if they eva do they will judge it the wrong way the whole time nd not give it a chance, but i know alot of people out there love it, and rockstar games should be congratulated for such a great game and having the guts to let us all have the expierience! So give this game a go.


grand theft auto
By: sven , Tue, 26 Jul 2005 02:50:54 GMT

I don't understand why everyone wants to blame the company for making this game. No one forced you to buy it. Parents, where are you when your kids play it. Me as a consumer and American, I have every right to purchase and play this game in the privacy of my own home. Sorry you have such a problem with this game, but tough just down buy the game and leave my rights alone


Grand Theft Auto
By: Taj , Sat, 23 Jul 2005 07:08:44 GMT

If you dont want kids to see the grand theft auto... dont buy it for them, or dont let them see you playing it, its a parents responsibility, hilary clinton is NOT responsible for raising our children.


Grand Auto
By: Jayanthi , Fri, 22 Jul 2005 20:09:37 GMT

These companies do not have any morals and should be fined very heavily. I do not understand how it si okay for an adult to play these games either.....



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