Games | Internet | Science | Space

German rating system targets violent computer games

Berlin - Violent computer games are sparking controversy all over the world. Legislation recently passed in Germany in July, for example, makes it easier to put such games on the banned list following the introduction of a rating index. Yet what does...
Posted : Sun, 24 Aug 2008 03:27:02 GMT
By : DPA
Category : Games (Technology)
News Alerts by Email ( click here )
Games Technology News | Home
Berlin - Violent computer games are sparking controversy all over the world. Legislation recently passed in Germany in July, for example, makes it easier to put such games on the banned list following the introduction of a rating index. Yet what does it all really mean? Who sets the age recommendations for "normal" games? In Germany, at least, these roles have been in flux of late. Games on Germany's banned list cannot be sold publicly. That includes any advertising and sales through mail order. The decision to flag a game is made by the Federal Department for Media Harmful to Young Persons (BPjM). Since the July 1 revision of the Protection of Minors Act, the agency has been granted even more authority.

That includes the authorisation to list games that propagate vigilante justice as the only solution to a problem. The criteria have also been expanded for the automatic inclusion of specific games in the list.

"The chance to list a game has been increased many times over by the letter of the law," says Michael Trier, editor-in-chief of Munich-based GameStar magazine. Trier fears, however, that the revisions of the law are more likely to lead to uncertainty, particularly when there is controversy over whether a game really is predominantly violent.

The third revision: The age labelling system will be significantly broader in future. The age classifications have not been changed. Some games are open to a general audience. The next levels are "6," "12," and "16." Any game assigned an "18" is banned for youths. There are also games that cannot be rated at all. Such titles require action by the BPjM frequently land on the index.

The labelling system is organized by the Unterhaltungssoftware Selbstkontrolle (USK) in Berlin, with support until now from the Association for the Promotion of Youths and Social Work. Two industrial associations assumed sponsorship from June 1: the German Association of Computer Game Developers (G.A.M.E.) and the German Association of Interactive Entertainment Software (BIU), both of which are headquartered in Berlin.

Can two industrial associations police their own members effectively? "Yes," says BIU spokesman Olaf Wolters. After all, the decision-making power lies with the federal states: "The Protection of Minors Act calls for the Supreme Youth Agencies of the state to undertake the labelling. And they employ the USK," Wolters says.

The USK functions as a service provider, commissioning a circle of independent experts. These observers first play the game, present their results to a five-person committee consisting of at least four of roughly 60 expert appraisers from the USK, including teachers and employees of the youth agencies. The committee is then completed by a permanent representative of the Supreme Youth Agencies of the states.

"The majority decides, but the permanent representative always has a veto right," Olaf Wolters explains. The decision on where to draw lines is often difficult, the psychologist says. "If a game is to receive approval for all ages, then it needs to be friendly and colourful," Wolters says.

The decision whether to apply a "6" or a "12" to a game is often a fine one. The same applies to the thin line between "16" and "18." The more realistic and more drastic the game, the higher the chances that it will go to stores with an "18" sticker on it.

Copyright DPA

Share/Save/Bookmark

Article : German rating system targets violent computer games
Print this article
Email this article

Stay Updated
News gadget on your Google homepage
Subscribe to a news feed in Google Reader


Related News

Simulators fight with traditional games for PC screens
Hamburg - Fans of computer simulation games will be happy to see the genre making a renaissance this season, even as a flood of standard games pours into stores to keep more traditional gamers happy ahead of Christmas. Three new simulators are headin...

Parents should test out kids' computer games for themselves
Berlin - Parents are advised to test out their kids' computer games themselves. It's the best way for adults to judge which games appeal to their children and whether or not that should be a source of concern, according to Claudia Lampert of the Germ...

Making music with game consoles
Berlin - Picture a club in the Netherlands with a mass of perspiring young people surging towards the stage in eager anticipation. Suddenly the light goes off and Tim Groeneboom walks into view with a guitar dangling from a strap around his neck. Onl...

Aion another in a long line of challengers to World of Warcraft
Hamburg - With clockwork regularity, there seems to be a new game every season released with hopes of unseating World of Warcraft (WoW) as the premiere online gaming experience. The cycle is predictable. Forums begin to buzz with speculation about al...

Have your Say
Name
Email
Subject
Your Comment

Enter Verification code
 
  

 

 

More Games (Technology) News click here
Follow The Earth Times
Subscribe to RSS Follow Earth Times on TwitterNews by email
Share/Save/Bookmark

 
 



 
Subscribe to free Earthtimes
News Alerts by Email Click here
For RSS Feeds Click here
or Create your own RSS

Add to Google Toolbar
Breaking News
Press Releases

 


The Earth Times
News Category

© 2009 www.earthtimes.org, The Earth Times, All Rights Reserved | Privacy Policy
Earth Times accept no responsibility or liability either directly or indirectly for views or opinions expressed in articles or comments.