Game Developers to Convene at Industry's Most Progressive Forum on Game Audio SAN FRANCISCO, July 9
SAN FRANCISCO, July 9 /PRNewswire/ -- Think Services Game Group,
organizers of the Austin Game Developers Conference(R), announced its first
keynote, industry veteran Jason Page who will deliver a speech titled "Is That
It? Next Gen Audio." Page, audio manager at Sony Computer Entertainment
Europe's Research & Development division, has worked on notable titles
including Cool Boarders 2 and Gran Turismo, and has been instrumental in the
development of the PlayStation(R) 3 audio SDK libraries adopted by developers
worldwide. Austin GDC will take place Sept. 15-17 at the Austin Convention
Center in Austin, Texas.
Staying true to the theme of Austin GDC's audio track, "Breaking out of
the Loop," Page will uncover how an informed perspective can help all game
developers realize the integral role of game audio, and how audio specialists
can look beyond the constraints of their tired methods of development to
produce the next cutting edge tracks and sound effects for games. In a year
when "next generation" platforms have increasingly asserted themselves as
mainstream, Page's keynote will delve into the potential of these newer
platforms and discuss what developers can expect from them. He will also
discuss what can be learned from the methods and tools of the pro audio market
adapted for game developers.
"We are very excited to welcome Jason Page to this year's Austin GDC,"
said conference director, Izora de Lillard. "The audio track's theme 'Breaking
Out of the Loop' resonates with this year's overall message of bringing forth
progressive and out-of-the box ideas to allow our attendees to level up their
skills and 'Evolve to Win' in the industry."
Joining Page at the conference will be a number of featured speakers also
breaking the loop in terms of technique, tools, and thoughts on the future of
game audio. Such speakers include Austin Wintory, composer of fl0w, Kurt
Larson Audio Director of Slipgate Ironworks speaking on "A Generative,
Adaptive Music System for MMO Games," and Chris Grigg head of Standards,
MMA/Beatnik discussing three brand new non-proprietary audio standards for
audio technology: 3D MIDI Controllers, the High Definition (HD) Protocol for
MIDI, and Interactive XMF (iXMF).
In addition to game audio, the Austin GDC features tracks on writing and
online games covering business & marketing, design, social networking &
community, as well as technology and services. The conference will house over
100 sessions and lectures, a nearly sold-out expo floor; as well as play host
to the Worlds in Motion Summit, an Independent Games Festival Showcase, and
the Game Career Seminar. Attendees can meet, network, and plan their schedule
ahead of time via myGDC, the Game Developers Conference(R) official
professional networking resource.
For more information on the sessions, keynotes and lectures for the
upcoming event, as well as online registration, please visit the official
website at http://www.austingdc.net.
About the Think Services Game Group
A core provider of essential information to the professional game
industry, the Think Services Game Group offers market-defining content, and
drives community through its award winning lineup of print, online, event and
research products and services. These include Game Developer Magazine, Game
Developer Research, the Webby Award-winning Gamasutra.com,
GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com,
SeriousGamesSource.com, the Game Developers Conference(R), the Austin Game
Developers Conference(R), the Paris Game Developers Conference(R), GDC Mobile,
the Game Career Seminars, the Independent Games Festival and Summit, and the
Game Developers Choice Awards. For more information, please visit
http://www.tsgamegroup.com/.
About Think Services
Think Services connects specialized communities worldwide using innovative
media, educational events, consulting, training and certification. Providing
comprehensive opportunities for people to learn from, network with, and
inspire each other, Think Services builds strong brands and works within
communities to foster a unique affinity with its products and services. The
division's flagship products include the Game Developers Conference(R), the
Webby Award-winning Gamasutra.com, Game Developer magazine, the International
Customer Management Institute, HDI, and Dr. Dobb's Journal. Think Services is
a subsidiary of United Business Media, a global provider of news distribution
and specialist information services with a market capitalization of more than
$2.5 billion. To learn more, visit http://www.think-services.com.
SOURCE Think Services Game Group